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Here are some of the things we talked about:

No pulse Heart http://www.popsci.com/science/article/2012-02/no-pulse-how-doctors-reinvented-human-heart?page=all

Ai http://phys.org/news/2012-09-artificially-intelligent-game-bots-turing.html

Prostetic http://www.biodesigns.com/

Google self driving car http://www.tested.com/videos/43636-blind-man-tests-self-driving-car/

Don’t forget to check out my projects http://vince20100.deviantart.com/ http://www.youtube.com/user/VinceTrailers

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Any one who knows me will know that I am a little bit of a massive bibliophile. Whilst Dark and I have a predilection for Spec Fic, that’s not all that covers our shelves. Biographies, general fiction, and specifically in this case, books about language.

This is the catagory that The Etymologicon falls into.

The description of the book is ‘a circular stroll through the hidden connections of the English language’ and the author goes on to explain that he has a habit of trapping people at parties and bamboozling them with the etymology of something they might be eating. So his family and friends colluded to make him write a book on the topic in the hope he might exhaust himself of this habit in the proces.

Personally I don’t think it would have worked. Forsyth, or The Inky Fool as he is otherwise known, is far too enthusiastic about his subject for a mere one book to have assuaged this appetite for words (EDIT: Seems I was right; as noted on his blog, there is another coming out).

I enjoyed the book immensely. It gave me new insights into how our language works, and widened my lexicon considerably. It’s clear without being patronising, and doesn’t shy away from any area of wordage (there is a whole chapter on the origins of cussing). It is a delight to read. Forsyth’s style is amusing and informative, and his adoration of launguage clearly comes through.

If you enjoy books, or words, or just interesting trivia then you should also acquire a copy. 

Download here (covering for Area 11)

Today on Maybe I’m a Lion, we talk about anime series we liked and bunch of other stuff. I changed my music style a bit to what Area 11 normally plays.

Don’t forget to check out my projects

http://vince20100.deviantart.com/
http://www.youtube.com/user/VinceTrailers

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Remember we said that September/ October might be a difficult time with regards to schedule changes? Well, we think we’ve got them mostly sorted out now.

Starting this week, the 17th September, Mr_Potz will be moving to Wednesday at 1800h; Seb and Shipz will be moving to Monday at 1900h; Head-banging in the Bedroom is moving forward to 2100h, and Spannerash is also moving forward to 2000h.

If you’re at all confused by the changes check out the Schedule page, where there’s a nice handy-dandy calendar to make it more obvious who is doing their show when.

And just to throw another screw in the works, British Summer Time will be ending on Sunday28 October 2012. That means, if you’re not in England you might end up out of sync with us by -1 hour. Time zones are confusing beasties, but there are plenty of sites out there if you’re confused, and you can always catch one of us in IRC if you need a hand.

Hopefully that all makes sense, and once again, we’re sorry about the kerfuffle.

We thought it best to let you all know there will be some schedule disruption in the coming weeks. Since many of our Presenters are currently attending university, and as we all know university’s can have crazy class times, there will be some rearranging going on as our staff get their class itinerary’s and we shift things around. Hopefully this should all be over by the end of September/ start of October, and we thank you for your continued patience.

We’d like to give a big welcome to Vince_Kupo, who is our newest presenter. He’ll be covering Japanese games and game related music every Sunday from 1900. It promises to be an interesting arrangment, so make sure you tune into his first show, 9th September!

As some of you may have noticed Games Workshop & Citadel have a shiny new range of paints.

I used to share paint with my house mates but since moving away I have had to rebuild my paint selection. As a result I have spent the last few weeks playing around with some of the new range and thought I’d share my first impressions (unless someone has a spare £300 and wants to buy me the whole range to review).

The last lot of Citadel paints were separated out similarly to the new range but were not as clearly labelled. There were your foundations, colours and washes; now known as bases, layers, and shades. Additional to these there are the glazes, technical, Dry Brush and texture paints. There is a nice range of metallics in gold, silver and bronze, but no sign of a return to coloured metallic’s, or inks.

A notable change to this new range are the names. I have heard this is because other paint manufacturers where using the same names, so the new names are Warhammer specific and copyrighted. As such, there is a helpful chart on the Gamesworkshop web site. The colour range has doubled, with graduating shades and tones useful for including light and shade on models, which dispenses with the problem of mixing colours only to find the paint has dried before you can get it on the model.

Now to get down to the important bit, the paints themselves:

Bases
As thick as the standard colour paints from the old series, the pigment quotient is a bit denser.

Layers
On the GW page these are separated into Layer 1 & Layer 2 (but the pots are just labelled Layer). These are a bit thinner, but the pigment density is still good.

Shades
The pigment density is much better than in the old washes. Use sparingly and build up slowly for best results.

Dry
Now these are an interesting addition. They are deceptively thick, you can tip the pot up and shake but nothing will come out, and the texture is something like marshmallow fluff only less viscous. You really need to jab the brush into the pot to get any on the brush (no delicate swiping here). It applies a little like the liquid green stuff, like a cream that starts to crumble into a fine powder as it dries on the brush. Personally, I have yet to master the application process.

Texture
These come in a range of 6 shades, one for each type of terrain; mud, earth, snow, sand, cement and undergrowth, and they are quite useful. Like the Dry paints you can tip a pot of this up and spill not a jot, as it is basically some very thick paint with sand or grit mixed in. It is entirely possible to dip your brush in and get only paint so for best application you need a stiff brush and to scoop it out rather than dip in, producing clumps and scattered specs of sand. Another option is to use a clay pallet knife to spread the texture, which results in a more even effect.

Glaze
These come in red, blue, yellow and green. I have yet to acquire and experiment with these, but the basic idea is to enhance the colours already present.

Technical
Lahmian Medium, Matt finish & ‘Ardcoat, and Gloss Finish are all useful for making your own glazes. Liquid green stuff is used to fill those little gaps and re surface areas (see the August 2012 edition of White Dwarf modeling workshop). Imperial (black) primer is supposed to be glossier than the black base, however I have not yet tested this. Spray paint and purity seal remain unchanged.

I hope this was useful (or at least interesting) and happy painting.


PhoenixShaman is a first-time guest writer for G3 Radio. She also does art which can be found here